Tag Archive: soundtrack


If you saw the new Tomb Raider trailer, you’ll notice that things look a bit different. (And if you haven’t it’s at the bottom of this blog.) In an interview with Kotaku, Tomb Raider’s global brand director, Karl Stewart, said:

“We are not creating a character that just appeals to men. We want to have an effect that is deeper, that has highs and lows. You can see it’s not just about sex appeal. She can’t be huge chest and tight shorts. That was the vision of old Lara Croft. We needed to make substantial changes.”

He also mentioned that they were completely scrapping the back story from previous Tomb Raider games about Croft’s parents and her background. She no longer is wielding dual-pistols, no more of the signature look which we have all came to recognize. Stewart also said:

“We are very proud of the history that Tomb Raider has. But this will never tie into whatever she’s done before.”

Considering that Tomb Raider on the PS1 was the very first game I ever played, I have a bit of an interest in this series. However, over the years, my interest has faded, as the story has felt so repetitive to me. I felt as though Lara Croft was the same character, just rehashed each time. No growth as a character. If Tomb Raider’s reconstruction turns out for the best, this may just revive my interest in the series. We’ll have to wait and see. You can read the full interview at Kotaku


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Speaking of things that I’m interested in, the BioShock novel, titled BioShock: Rapture, has an excerpt that you’ll want to read here at Tor.com. I’m usually skeptical about video game books or movies. However, from the excerpt, this seems well worth reading the book. If you’re just as excited about this as I am, you can pre-order the book at Amazon.com. The book will be available on July 19th.

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I noticed recently in the searches for my blog, that someone requested a Modern Warfare 2 soundtrack release date. From my research, the Modern Warfare 2 soundtrack is not available for release on a physical CD, however a download from Amazon is available here. Or maybe you don’t want to buy it, but just listen to it. Luckily for you, a Youtube playlist has been made, which you can listen to here.  There’s about 130 videos, which all feature the MW2 soundtrack by Hans Zimmer. So have fun.

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Finally, it’s time for some free things on the web. Valve is now offering free-to-play games via Steam. The games available include: Champions Online: Free for All, Global Agenda: Free Agent, Spiral Knights, Forsaken Worlds, and Alliance of Valliant Arms. You can find these games and more by accessing the Steam Store via the “Store” tab in Steam, then click on “Genres” and then “Free to Play” in the drop down menu. Or you could just type the name of the game you want into the search bar to make things easier.

Tomb Raider E3 2011 Trailer:

Thanks for reading,
–Taylor Paige

Sources:
Kotaku
Tor.com
& Amazon
MW2 Soundtrack via Amazon & Youtube
F2P Games via Steam News

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Activision has come out with the MW2 soundtrack, and Amazon has the entire album for $7.99 or $0.99 per track. There are 17 tracks from composer Hans Zimmer who has worked on great titles such as Gladiator, Rain Man, and the Dark Knight. Purchase it here.

According to counselor and therapist Steve Pope, ‘playing games for 2 hours is similar to doing a line of cocaine.’ While he has NO statistic data to back it up, he claims that he does not need reports, and reports and data are lies, lies, and more lies. Pope did have statistics that concluded that playing video games is the fastest growing addiction in the UK, but has not produced any stats yet. Two words: EPIC FAIL. So who wants to go do a line of MW2? You can read the full story here or by copying and pasting the link into your browser from the URL at the bottom.

Along with BioShock and it’s recently released predecessor BioShock 2, Take-Two chairman, Strauss Zelnick, has mentioned up to 5 BioShock sequels. So what’s the deal with BioShock 3? IGN has posted an editorial over at their website that lists the reasons why BioShock 3 should wait. Their problems with the two games include the following:
-New Engine Please:  The current engine is eight years old, and is not just the ‘backbone of the graphics, but the entire world itself.’
-Rapture needs a new outlook: Publisher Patrick Kolan suggested: “Why not let players explore vast habitats that emulate the surface world – more indoor forests and mountains – albeit with a gorgeously realized arching ceiling holding back the oceanic pressures? Why not create multiple cities, linked with a broader transport system that could ferry the player from the arctic seas to the warm, tropical expanses of the Mediterranean? Each area’s ocean, filled with local flora and fauna, could bring a unique look to the surrounding seas and influence the Art Deco architecture in turn.”
-Plasmids aren’t cutting it anymore: While Plasmids are a staple of Rapture, a change or growth system should be intertwined in the character.
-See ya later, Multiplayer!: Pretty self explanatory.
-Putting a stop to BioShock?: Should the series be continued on? Are 5 sequels a bit much? Face the music, people: all good things come to an end.
For answers to these questions go here.

BioShock 2 E3 Trailer:

–Taylor Paige
©2010 taylorpaige09

MW2 Stuff: http://www.neoseeker.com/news/14002-modern-warfare-2-soundtrack-now-available/
Video Game Addiction: http://www.computerandvideogames.com/article.php?id=248698
BioShock 3: http://xbox360.ign.com/articles/109/1094442p2.html
Fallout New Vegas Trailer via Machinima on Youtube